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Roles Impact Feeling
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 ACTIVITIES  MODULES & THEORIES  QUESTIONNARIES, INVENTORIES & SURVEYS TIPS

Awareness
Ha-Ha 
Intergroup Issues
An Intergroup Activity  An Intergroup Competition 
Technology For Tomorrow  A Process Observation Activity 
Building The Winning Team  Demonstrating Hidden Agendas 
Effects of Differential Information  Empowerment Collection 
Examing Competition and Collaboration  Examining Task Group Processes 
Experiencing How Groups Function  Group Selling Advertising Group Value 
How To Build A Team  Intergroup Competition part 2 
Learning About Group Skills  Left Brain Right Brain Problem Solving 
Need For Team Building  Preferences That Affect Group Work 
Simulating Systems  Studying Group Dynamics 
Team Building  Team Climate Survey 
Team Development  The Search For Balance 
Team Motivation  Team Quips And Quotes 
Three Team Traps  What Is A Team? 
What is Team Building 
Problem-solving & Decision-making
A General Approach  Brainstorming Process 
Build Quality Into Your Team  Conversation As Comunication 
Groups That Work  Group Decision Making 
Meeting Management  Multi-Way Tug-of-War 
PersonaL Time Management  Planning A Project 
Problem Solving  Problem Solving And Decision Making 
Skills for Emergent Managers  The Art of Delegation 
The Human Factor  The Most Common Decision-Making Mistakes 
The Steps Of Delegation  What Makes A Great Manager 
Roles
An Appraisal Role Play  A Firo Role Play 
A Management Role Play  A Multiple Role Play 
A Series Of Role Plays  Communication A Paired Role Play 
Exploring Roles To Develop Staff  Not Listening A Paired Role Play 
Organizational Rules  Power Personalities 
Practicing Both Roles  Developing a Team Norm 
Roles Impact Feeling  Role Efficacy 
Role Stress  Steps in Changing One’s Own Behavior 
Strategies Of Changing  The Supervisor's Changing Role 
Tri-State A Multiple Role Play  Who Gets Hired 

ROLES IMPACT FEELINGS: A ROLE PLAY

Goals

? To enable participants to become aware of some of the roles they play.

? To discover how roles produce feelings.

Group Size

A minimum of eight participants. (Can be done with a large group.)

Time Required

Approximately two and one-half hours.

Materials

? Newsprint and a felt-tipped marker.

? Two blank name tags for each participant.

? Blank sheets of paper and a pencil for each participant.

Physical Setting

A room in which the participants can move about freely.

Process

1. The facilitator invites the participants to join in a role play, but does not reveal the goals of the experience. The facilitator says that he or she is going to describe pairs of extreme roles that people play and that each set of roles will demonstrate polarities. He or she says that the participants will nonverbally play each role for about three minutes after it is described.

2. The facilitator distributes blank paper and pencils to the participants.

3. The facilitator lists the roles on newsprint, one at a time. After listing each role, he or she:

The facilitator adds each role in succession to the list on the newsprint while going through the activity.

List of Roles1
A.Bully (exaggerates aggression, threatens others: “Watch it, Buster.”)B.Nice Guy (exaggerates warmth, tries to please others, smiles: “Oh, what a beautiful day.”)
C.Judge (exaggerates criticism, mistrusts others, blames: “I know better.”)D.Protector (exaggerates support, spoils others, gives charity: “Let me help you.”)
E.Weakling (exaggerates sensitivity, helpless, confused, passive: “Please don’t hurt me.”)F.Dictator (exaggerates strength, parental and authoritarian, commands: “Do this; don’t do that.”)
G.Clinging Vine (exaggerates dependency, wants to be taken care of, led by others: “I can’t live without you.”)H.Calculator (exaggerates control, perfectionistic, tries to outwit others: “This isn’t quite right.”)

4. After the last role play, the facilitator directs the participants to reflect on the following process questions and then to record their answers

5. The facilitator distributes blank name tags to the participants. Each participant is to write his or her favorite role on his or her name tag, then all participants are to wear their tags, and then nonverbally portray their favorite roles. (Five to ten minutes.)

6. The facilitator stops the role play and directs the participants to record their feelings about and reactions to the experience. (Three to five minutes.)

7. The facilitator displays the list of roles on newsprint, noting that the roles across from each other are opposites. The facilitator explains that the presupposition is that we do not use the role that is the opposite of our favorite role. He or she again distributes blank name tags and directs each participant to write on the name tag the role that is the opposite of his or her favorite role.

8. Participants nonverbally role play the roles opposite their favorite roles. Because these roles are unfamiliar to the participants, it may take some time for them to “get into” the roles and really experience them. (Five to fifteen minutes).

9. Participants are instructed to record their feelings about and experiences of the role play. (Three to five minutes.)

10. The facilitator directs the participants to reflect on and then to record their reactions to the entire experience. They are encouraged to be aware of how they produced feelings in themselves as they played each role. (Five minutes.)

11. The group processes the experience. The facilitator may note on newsprint any salient points. He or she also may focus on how the roles demand “partners” in order to be played out; i.e., the “weakling” is the victim of the “dictator,” the “judge” must have someone to judge, etc.

Variations

? The activity can be stopped after step 4.

? Other roles can be played, including “positive” ones.

? A feedback step can be added, during which participants tell how they see each other in terms of the roles they have played.

? Participants can be instructed to remain in their favorite or opposite roles while performing some task.

? In step 5, participants can be instructed to make notes on their favorite role and to depict it graphically.

? The experience can be combined with a lecturette on characteristics of the self-actualizing person.



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ROLES IMPACT FEELINGS A ROLE PLAY